1/23/2024 0 Comments Euro truck simulator 2 updates![]() Default input setup for Steam controller (to be used with official controller preset).Tires affect fuel consumption based on real roll resistance.Flying speed of debug camera can be changed by mouse wheel even in final builds.Added speed tolerance to the speeding offense.Fixed speeding offense when speed limit is not defined.Fixed possible crash when when updating GPS.Fixed possible artifact in downward looking mirrors (20008).Proper rotation of service activation point models.Fixed rendering of UI shadow for trucks with non-uniform wheels.Fixed possible truncation of localized text in assistance message.Workaround for crash when look or variant specified for prefab is not generated.Fixed temporarily missing pieces of world geometry after end of cutscene.Biased unpacking of tangent space normal maps for exact representation of neutral value.Automatic cluch is used for h-shifter if no clutch axis is selected.Increased detection range for "red-light" offense.If city-specific license plate could be not generated, country-specific one is used instead.Tweaked collision handling in wheel physics.EU label is supported for tire accessory.Optimized rendering of interior shadows.Fixed crossfade between high and lowpoly vegetation.Corrected name of instanced version of shadowonly effect.Enabled normal map support for dif.spec decals.H-shifter layout config can contain optional name to display in game options.The braking friction is affected by more factors.Fixed cached information about wheels when leaving truck configuration screen.Fixed possible missing collision for parked vehicles.Fixed incorrect reporting of red light offense.Fixed pruning of stamps for templated roads.More actor state is preserved when taking online job (lights, wipers, mirrors).Fixed handling of controller-based virtual mouse in some screens (various adjusters, photo mode).Day/night effect switching for movers and walkers.Redesigned job and time widget on desktop.Higher resolution textures are used on models in UI screens regardless of the graphics settings.Improved navigation, lane switching, spawning and obstacle checking.Improved simulation of suspension (leaning in curves or when accelerating/decelerating).User defined traffic density, defined by multiplier to default (g_traffic).Various models and prefabs fixes and optimizations.Many fixes for incorrectly positioned objects.Improvements in signs fixes in multiple countries. ![]() Multiple instances of holes, shadow, vegetation placements.Improved physics and stability of trailers (diconnected, parked, AI).Fixing missing world on low-end GPUs on OSX.Config for disabling Route Advisor popups when hidden (g_keep_adviser_hidden).Config for disabling "Autoparking" dialogue (g_auto_parking_disabled).User defined LOD distance for pedestrian, traffic and parked cars multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked).User defined limit for length of generated jobs in the offline economy (g_job_distance_limit).Hired drivers are more efficient when equipped by good truck.When shifter layout is named (new attribute "name"), the name string is shown in game for better recognition.When clutch axis is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission).Multiple fixes of trucks models: Volvo FH16 2012, Volvo FH, Mercedes-Benz Actros, Mercedes-Benz New Actros, Iveco Hi-Way, Iveco Stralis, DAF XF Euro 6, DAF XF 105, MAN TGX, Renault Magnum, Renault Premium, Scania R.Improved truck's chassis geometry and adjusted fifth wheel position for most of 6x2, 6x4 chassis's to decrease under steering under full throttle.The paint shop was integrated into the standard truck configuration.Simulated tire grades based on european tire grading system (rolling resistance, wet grip, noise levels).World of Trucks Contracts feature - now you able take jobs from the World of Trucks website.# ETS2 1.22 patch notes ETS2 1.22 patch notes MAIN FEATURES Gameplay
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